Mech Weapon, Auto-Cannon with Armor Piercing Rounds

Light Auto-Cannonwith AP Rounds (Uncommen): Killing Attack – Ranged 5d6+1, Armor Piercing (+1/4) (100 Active Points); OAF Expendable (Difficult to obtain new Focus ‘-1 1/4’), Mech Tech (-1), Allocation- Arms, Shoulders, Vitals (-1/2), Lockout (-1/2), Side Effects- Turns any place into a battlefield with just one shot, Side Effect occurs automatically whenever Power is used (-1/2), Not in Vacuum (-1/2), Not in thick atmosphere/underwater (-1/4), Cannot Be Used With Haymaker (-1/4), Unified Power (-1/4), Cannot be used at less than 2" (-1/4), 4 clips of 8 Charges (-0); Real: 16

Medium Auto-Cannon with Armor Piercing (Uncommen): Killing Attack – Ranged 8d6, Armor Piercing (+1/4) (150 Active Points); OAF Expendable (Difficult to obtain new Focus ‘-1 1/4’), Mech Tech (-1), 4 clips of 4 Charges (-1/2), Allocation- Arms, Shoulders, Vitals (-1/2), Lockout (-1/2), Side Effects- Turns any place into a battlefield with just one shot and becomes a center of the enemy’s attention, Side Effect occurs automatically whenever Power is used (-1/2), Not in Vacuum (-1/2), Not in thick atmosphere/underwater (-1/4), Cannot Be Used With Haymaker (-1/4), Unified Power (-1/4), Cannot be used at less than 2" (-1/4); Real Cost: 22

Heavy Auto-Cannon with Armor Piercing (Uncommen): Killing Attack – Ranged 9 1/2d6, Armor Piercing (+1/4) (181 Active Points); OAF Expendable (Difficult to obtain new Focus ‘-1 1/4’), Mech Tech (-1), 4 clips of 4 Charges (-1/2), Allocation- Arms, Shoulders, Vitals (-1/2), Lockout (-1/2), Side Effects- Turns any place into a battlefield with just one shot and becomes a center of the enemy’s attention, 1d6 PD drain (returns next phase), Side Effect occurs automatically whenever Power is used (-1/2), Not in Vacuum (-1/2), Focus takes damage when used in multiple attacks with hand-to-hand (-1/2), Not in thick atmosphere/underwater (-1/4), Cannot Be Used With Haymaker (-1/4), Unified Power (-1/4), Cannot be used at less than 10" (-1/4); Real Cost: 25

Very Heavy Autocannon with AP Rounds (Uncommen): Killing Attack – Ranged 8d6+1, Armor Piercing (+1/4) (156 Active Points); OAF Expendable (Difficult to obtain new Focus ‘-1 1/2’), Mech Tech (-1), 4 clips of 3 Charges (-3/4), Allocation- Arms, Shoulders, Vitals (-1/2), Lockout (-1/2), Side Effects- Turns any place into a battlefield with just one shot and becomes a center of the enemy’s attention, 1 1/2 d6 PD drain (returns next phase), Side Effect occurs automatically whenever Power is used (-1/2), Not in Vacuum (-1/2), Focus takes damage when used in multiple attacks with hand-to-hand (-1/2), Not in thick atmosphere/underwater (-1/4), Cannot Be Used With Haymaker (-1/4), Unified Power (-1/4), Cannot use at less than 10" (-1/4); Real Cost: 32

Mech Weapon, Auto-Cannon with Armor Piercing Rounds

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